After four months of coding, Perfect Run was launched on the Appstore in 2009.ĭrag Racer: ProTuner was first released on iOS in December 2009. In 2004 Version 3 was launched on Newgrounds and featured on the front page for over a year.ĭrag Racer: Perfect Run was the first Drag Racer game to be ported onto the iOS platform by XMG Studio. Version 2 of Drag Racer was launched and featured on the first page for almost two years. It was launched on Newgrounds, where at times it has had 50 million users. Additionally, the player can choose from a large number of customization options, ranging from simple paint (the colours are in RGB) to editing the outside parts (like rims, spoilers etc.), adding decals and finishing the look with a custom picture.ĭrag Racer: Flash Game was released in 2003 by Adam Telfer. The players can manually tune their cars for better performance by reducing the weight, adding nitrous oxide, enhancing the engine, computer, drivetrain, exhaust and induction or upgrading the ignition and more. The controls are simple (a gas pedal and gear shifter) but the races are challenging. The current iOS versions available on iTunes are Drag Racer Pro Tuner and Drag Racer Perfect Run.ĭrag Racer is a series of racing games that allows users to create and customize cars and race them on a drag racing strip. After the game was ported to iOS devices by XMG Studio, the version has acquired more than 2 million downloads resulting in hundreds of millions of races. The PC version has over 50 million views on newgrounds and has a huge active user-base. Players purchase cars that they customize, upgrade, tune and then race opponents in an effort to win credits that allows them to upgrade existing cars or buy new ones. The core game-play in Drag Racer is quite simple. The game, first released in 2003 was later ported to iOS devices (iPod Touch, iPhone, and iPad) as a partnership with XMG Studio. The Drag Racer franchise is a series of games that were developed by Waterloo, Ontario-based game designer Adam Telfer, who started designing this Flash game at the age of 14.
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